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Modelling and Texturing

Whilst not my forte, I dabbled in modelling and texturing throughout my first and second year of university. And while it isn't my passion, I still have a great joy for the practice.

The Mini Cooper

One of my very first assignments was to 3D model a car. My very first attempt was at a Ferrari GTO 250, however I soon realised I had bitten off more than I could chew, so I reverted to the classic Mini Cooper which was the default choice on this occasion. 

Following my lecturers teachings to a tee, I produced this model and textured it in Blender. It's one of my proudest modelling achievements to date, not only was it fun to make but it looked so pleasing to the eye once I finally rendered it all out.

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Take a Closer Look

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The Gas Station

In second year we were tasked with creating a modular building. I chose to create a Gas Station which I had a great deal of fun making. This was my second real go at texturing using Adobe Substance Designer. Whilst it isn't my magnum opus, this is still a project I'm proud of in my portfolio.

Take a Closer Look

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